While they're going to work towards getting the new LLE option playable, they do say that the HLE option will probably remain as the go-to option, with LLE becoming a useful tool to help find and debug audio issues to further improve audio in Citra overall.įascinating stuff, I do love seeing what emulator developers have to go through to get things working. Most of the work towards this, was done by a single developer who suffered a bit of a burn-out over it. They go into quite a lot of detail about how they got here, with plenty of bumps along the way. If you play Awakening on Citra, try it out This might be applicable to the other 3DS titles as well, since I saw that the gbatemp thread also had the 60FPS cheats for Fates and Echoes. There's a downside though, that currently the performance does take quite a hit with it so they're still recommending the "HLE (Fast)" setting for now. Recently a user called Kobazco in the 3DS Hacking Discord made a discovery that helps the combat animations run smoothly on Citra. They say this has enabled games like Pokémon X / Y, Fire Emblem Fates and Echoes and more to work. They've made some great progress on accurate audio emulation, with their new "LLE (Accurate)" option. Citra, the impressive and quickly moving Nintendo 3DS emulator has a new progress report out and it sounds great.
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